Black Orc

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Goblin Bruiser Lineman

6

2

3+

4+

8+

Dodge, Right Stuff, Stunty, Thick Skull

A

GPS

45k

0-6

Black Orc

4

4

4+

5+

10+

Brawler, Grab

GS

AP

90k

0-1

Trained Troll for Black Orcs

4

5

5+

5+

10+

Always Hungry, Loner (3+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate

S

AGP

115k

ReRolls:

60k

Apothecary:

Yes

Tier:

2

Special Team Rules:

Once per game, when rolling on the Argue the Call table, you may re-roll a roll of a natural 1. Bribes are 50,000 gold pieces each. A Biased Ref requires only 80,000 gold pieces.

 

 

Chaos Chosen

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Beastman Runner Lineman

6

3

3+

4+

9+

Horns

GMS

AP

60k

0-4

Chosen Blocker

5

4

3+

5+

10+

None

GMS

A

100k

0-1 *

Chaos Troll

4

5

5+

5+

10+

Always Hungry, Loner (4+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate

MS

AG

115k

0-1 *

Chaos Ogre

5

5

4+

5+

10+

Bone Head, Loner (4+), Mighty Blow (+1), Thick Skull, Throw Team-mate

MS

AG

140k

0-1 *

Minotaur

5

5

4+

-

9+

Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury

MS

AG

150k

ReRolls:

60k

Apothecary:

Yes

Tier:

2

Special Team Rules:

no Special Rules

* 0-1 Big Guys

 

Chaos Renegade

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Renegade Human Lineman

6

3

3+

4+

9+

None

GMS

AS

50k

0-1

Renegade Human Thrower

6

3

3+

3+

9+

Animosity (all), Pass, Safe Pair of Hands

GMP

AS

75k

0-1

Renegade Goblin

6

2

3+

4+

8+

Animosity (all), Dodge, Right Stuff, Stunty

AM

GP

40k

0-1

Renegade Orc

5

3

3+

5+

10+

Animosity (all)

GM

AS

50k

0-1

Renegade Skaven

7

3

3+

4+

8+

Animosity (all)

GM

AS

50k

0-1

Renegade Dark Elf

6

3

2+

3+

9+

Animosity (all)

AGM

PS

75k

0-1 *

Renegade Troll

4

5

5+

5+

10+

Always Hungry, Loner (4+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate

S

AGM

115k

0-1 *

Renegade Ogre

5

5

4+

5+

10+

Bone Head, Loner (4+), Mighty Blow (+1), Thick Skull, Throw Team-mate

S

AGM

140k

0-1 *

Renegade Minotaur

5

5

4+

-

9+

Loner (4+), Frenzy, Horns, Mighty Blow (+1), Thick Skull, Unchannelled Fury

S

AGM

150k

0-1 *

Renegade Rat Ogre

6

5

4+

-

9+

Animal Savagery, Frenzy, Loner (4+), Mighty Blow (+1), Prehensile Tail

S

AGM

150k

ReRolls:

70k

Apothecary:

Yes

Tier:

2

Special Team Rules:

no Special Rules

* 0-3 Big Guys

 

Dark Elf

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Dark Elf Lineman

6

3

2+

4+

9+

None

AG

S

70k

0-2

Dark Elf Runner

7

3

2+

3+

8+

Dump-off

AGP

S

80k

0-4

Dark Elf  Blitzer

7

3

2+

4+

9+

Block

AG

PS

100k

0-2

Assassin

7

3

2+

5+

8+

Shadowing, Stab

AG

PS

85k

0-2

Witch Elf

7

3

2+

5+

8+

Dodge, Frenzy, Jump Up

AG

PS

110k

ReRolls:

50k

Apothecary:

Yes

Tier:

1

Special Team Rules:

no Special Rules

 

Dwarf

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Dwarf Blocker Lineman

4

3

4+

5+

10+

Block, Tackle, Thick Skull

GS

A

70k

0-2

Dwarf Runner

6

3

3+

4+

9+

Sure Hands, Thick Skull

GP

AS

85k

0-2

Dwarf Blitzer

5

3

3+

4+

10+

Block, Thick Skull

GS

AP

80k

0-2

Troll Slayer

5

3

4+

-

9+

Block, Dauntless, Frenzy, Thick Skull

GS

A

95k

0-1

Deathroller

4

7

5+

-

11+

Break Tackle, Dirty Player (+2), Juggernaut, Loner (5+), Mighty Blow (+1), No Hands, Secret Weapon, Stand Firm

S

AG

170k

ReRolls:

50k

Apothecary:

Yes

Tier:

1

Special Team Rules:

no Special Rules

 

Elven Union

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Elven Lineman

6

3

2+

4+

8+

None

AG

S

60k

0-2

Elven Thrower

6

3

2+

2+

8+

Pass

AGP

S

75k

0-4

Elven Catcher

8

3

2+

4+

8+

Catch, Nerves of Steel

AG

S

100k

0-2

Elven Blitzer

7

3

2+

3+

9+

Block, Side Step

AG

PS

115k

ReRolls:

50k

Apothecary:

Yes

Tier:

2

Special Team Rules:

no Special Rules

 

Goblin

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Goblin Lineman

6

2

3+

4+

8+

Dodge, Right Stuff, Stunty

A

GPS

40k

0-1

Bomma

6

2

3+

4+

8+

Bombardier, Dodge, Secret Weapon, Stunty

A

GPS

45k

0-1

Looney

6

2

3+

-

8+

Chainsaw, Secret Weapon, Stunty

A

GS

40k

0-1

Fanatic

3

7

3+

-

8+

Ball & Chain, No Hands, Secret Weapon, Stunty

S

AG

70k

0-1

Pogoer

7

2

3+

5+

8+

Dodge, Pogo Stick, Stunty

A

GPS

75k

0-1

'Ooligan

6

2

3+

6+

8+

Dirty Player (+1), Disturbing Presence, Dodge, Right Stuff, Stunty

A

GPS

65k

0-1

Doom Diver

6

2

3+

6+

8+

Right Stuff, Stunty, Swoop

A

GS

60k

0-2

Trained Troll

4

5

5+

5+

10+

Always Hungry, Loner (3+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate

S

AGP

115k

ReRolls:

60k

Apothecary:

Yes

Tier:

3

Special Team Rules:

Once per game, when rolling on the Argue the Call table, you may re-roll a roll of a natural 1. Bribes are 50,000 gold pieces each. A Biased Ref requires only 80,000 gold pieces.

 

Halfling

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Halfling Hopeful Lineman

5

2

3+

4+

7+

Dodge, Right Stuff, Stunty

A

GS

30k

0-2

Halfling Hefty

5

2

3+

3+

8+

Dodge, Fend, Stunty

AP

GS

50k

0-2

Halfling Catcher

5

2

3+

5+

7+

Catch, Dodge, Right Stuff, Sprint, Stunty

A

GS

55k

0-2

Altern Forest Treeman

2

6

5+

5+

11+

Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-mate, Timmm-ber!

S

AGP

120k

ReRolls:

60k

Apothecary:

Yes

Tier:

3

Special Team Rules:

A Master Chef costs only 100,000 gold pieces.

 

Human

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Human Lineman

6

3

3+

4+

9+

None

G

AS

50k

0-2

Human Thrower

6

3

3+

2+

9+

Pass, Sure Hands

GP

AS

80k

0-4

Human Catcher

8

2

3+

5+

8+

Catch, Dodge

AG

SP

65k

0-4

Human Blitzer

7

3

3+

4+

9+

Block

GS

SP

85k

0-3

Halfling Hopeful

5

2

3+

4+

7+

Dodge, Right Stuff, Stunty

A

GS

30k

0-1

Ogre

5

5

4+

5+

10+

Bone Head, Loner (4+), Mighty Blow (+1), Thick Skull, Throw Team-mate

S

AG

140k

ReRolls:

50k

Apothecary:

Yes

Tier:

1

Special Team Rules:

no Special Rules

 

Imperial Nobility

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Imperial Retainer Lineman

6

3

4+

4+

8+

Fend

G

AS

45k

0-2

Imperial Thrower

6

3

3+

3+

9+

Pass, Runing Pass

GP

AS

75k

0-2

Noble Blitzer

7

3

3+

4+

9+

Block, Catch

AG

PS

105k

0-4

Bodyguards

6

3

3+

5+

9+

Stand Firm, Wrestle

GS

A

90k

0-1

Ogre

5

5

4+

5+

10+

Bone Head, Loner (4+), Mighty Blow (+1), Thick Skull, Throw Team-mate

S

AG

140k

ReRolls:

70k

Apothecary:

Yes

Tier:

2

Special Team Rules:

no Special Rules

 

Lizardmen

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Skink Runner Lineman

8

2

3+

4+

8+

Dodge, Stunty

A

GPS

60k

0-2

Chameleon Skink

7

2

3+

3+

8+

Dodge, On the Ball, Shadowing, Stunty

A

GPS

70k

0-6

Saurus Blocker

6

4

5+

6+

10+

None

GS

A

85k

0-1

Kroxigor

6

5

5+

-

10+

Bone Head, Loner (4+), Mighty Blow (+1), Prehesile Tail, Thick Skull

S

AG

140k

ReRolls:

70k

Apothecary:

Yes

Tier:

1

Special Team Rules:

no Special Rules

 

Necromantic Horror

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Zombie Lineman °

4

3

4+

-

9+

Regeneration

G

AS

40k

0-2

Ghoul Runner °

7

3

3+

4+

8+

Dodge

AG

PS

75k

0-2

Wraith

6

3

3+

-

9+

Block, Foul Appearance, No Hands, Regeneration, Side Step

GS

A

95k

0-2

Werewolf

8

3

3+

4+

9+

Claws, Frenzy, Regeneration

AG

PS

125k

0-2

Flesh Golem

4

4

4+

-

10+

Regeneration, Stand Firm, Thick Skull

GS

A

115k

ReRolls:

70k

Apothecary:

No

Tier:

2

Special Team Rules:

If a player on the opposing team with a Strength characteristic of 4 or less and that does not have the Regeneration or Stunty traits suffers a Casualty result of 15-16, DEAD, and if they cannot be saved by an apothecary, a new rookie Zombie Lineman player can be placed immediately in the Reserves box of this team’s dugout. This team may not hire an Apothecary, but is allowed to induce a Morturary Assistant.

 

Nurgle

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Rotter Lineman

5

3

4+

6+

9+

Decay, Plague Ridden

GM

AS

35k

0-4

Pestigor

6

3

3+

4+

9+

Horns, Plague Ridden, Regeneration

GMS

AP

75k

0-4

Bloater

4

4

4+

6+

10+

Disturbing Presence, Foul Appearance, Plague Ridden, Regeneration

GMS

A

115k

0-1

Rotspawn

4

5

5+

-

10+

Disturbing Presence, Foul Appearance, Loner (4+), Mighty Blow (+1), Plague Ridden, Really Stupid, Regeneration, Tentacles

S

AGM

140k

ReRolls:

70k

Apothecary:

No

Tier:

2

Special Team Rules:

no Special Rules

 

Ogre

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Gnoblar Lineman

5

1

3+

5+

6+

Dodge, Right Stuff, Side Step, Stunty, Titchy

A

G

15k

0-1

Ogre Runt Punter

5

5

4+

4+

10+

Bone Head, Kick Team-mate, Mighty Blow (+1), Thick Skull

PS

AG

145k

0-5

Ogre Blocker

5

5

4+

5+

10+

Bone Head, Mighty Blow (+1), Thick Skull, Throw Team-mate

S

AGP

140k

ReRolls:

70k

Apothecary:

Yes

Tier:

3

Special Team Rules:

In league play (but not in exhibition play), when calculating the Current Value of any permanently hired Lineman players on a team with this special rule, the hiring Fee of that player in not included.The team may pick Riotous Rookies as Inducements.

 

Old World Alliance

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Old World Human Lineman

6

3

3+

4+

9+

None

G

AS

50k

0-1

Old World Human Thrower

6

3

3+

3+

9+

Animosity (DW, HA), Pass, Sure Hands

GP

AS

80k

0-1

Old World Human Catcher

8

2

3+

5+

8+

Animosity (DW, HA), Catch, Dodge

AG

S

65k

0-1

Old World Human Blitzer

7

3

3+

4+

9+

Animosity (DW, HA), Block

GS

A

90k

0-2

Old World Dwarf Blocker

4

3

4+

5+

10+

Arm Bar, Brawler, Loner (3+), Thick Skull

GS

A

75k

0-1

Old World Dwarf Runner

6

3

3+

4+

9+

Loner (3+), Sure Hands, Thick Skull

GP

AS

85k

0-1

Old World Dwarf Blitzer

5

3

3+

4+

10+

Block, Loner (3+), Thick Skull

GS

A

80k

0-1

Old World Dwarf Troll Slayer

5

3

4+

-

9+

Block, Dauntless, Frenzy, Loner (3+), Thick Skull

GS

A

95k

0-2

Old World Halfling Hopeful

5

2

3+

4+

7+

Animosity (DW, HU), Dodge, Right Stuff, Stunty

A

GS

30k

0-1 *

Old World Ogre

5

5

4+

5+

10+

Bone Head, Loner (4+), Mighty Blow (+1), Thick Skull, Throw Team-mate

S

AG

140k

0-1 *

Altern Forest Treeman °

2

6

5+

5+

11+

Loner (4+), Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-mate, Timmm-ber!

S

AGP

120k

ReRolls:

70k

Apothecary:

Yes

Tier:

1

Special Team Rules:

no Special Rules

* 0-1 Big Guys

 

Orc

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Orc Lineman

5

3

3+

4+

10+

Animosity (LM)

G

AS

50k

0-2

Orc Thrower

5

3

3+

3+

9+

Animosity (all), Pass, Sure Hands

GP

AS

65k

0-4

Orc Blitzer

6

3

3+

4+

10+

Animosity (all), Block

GS

AP

80k

0-4

Big Un Blocker

5

4

4+

-

10+

Animosity (BU)

GS

A

90k

0-4

Goblin

6

2

3+

4+

8+

Dodge, Right Stuff, Stunty

A

GS

40k

0-1

Untrained Troll

4

5

5+

5+

10+

Always Hungry, Loner (4+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate

S

AGP

115k

ReRolls:

60k

Apothecary:

Yes

Tier:

1

Special Team Rules:

no Special Rules

 

Shambling Undead

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Skeleton Lineman

5

3

4+

6+

8+

Regeneration, Thick Skull

G

AS

40k

0-12

Zombie Lineman

4

3

4+

-

9+

Regeneration

G

AS

40k

0-4

Ghoul Runner

7

3

3+

4+

8+

Dodge

AG

PS

75k

0-2

Wight Blitzer

6

3

3+

5+

9+

Block, Regeneration

GS

AP

90k

0-2

Mummy

3

5

5+

-

10+

Mighty Blow (+1), Regeneration

S

AG

125k

ReRolls:

70k

Apothecary:

No

Tier:

1

Special Team Rules:

If a player on the opposing team with a Strength characteristic of 4 or less and that does not have the Regeneration or Stunty traits suffers a Casualty result of 15-16, DEAD, and if they cannot be saved by an apothecary, a new rookie Zombie Lineman player can be placed immediately in the Reserves box of this team’s dugout. This team may not hire an Apothecary, but is allowed to induce a Morturary Assistant.

 

Skaven

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Skaven Clanrat Lineman

7

3

3+

4+

8+

None

G

AMS

50k

0-2

Skaven Thrower

7

3

3+

2+

8+

Pass, Sure Hands

GP

AMS

85k

0-4

Skaven Gutter Runner

9

2

2+

4+

8+

Dodge

AG

MPS

85k

0-2

Skaven Blitzer

7

3

3+

5+

9+

Block

GS

AMP

90k

0-1

Rat Ogre

6

5

4+

-

9+

Animal Savagery, Frenzy, Loner (4+), Mighty Blow (+1), Prehensile Tail

S

AGM

150k

ReRolls:

50k

Apothecary:

Yes

Tier:

1

Special Team Rules:

no Special Rules

 

Snotling

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Snotling Lineman

5

1

3+

5+

6+

Dodge, Right Stuff, Side Step, Stunty, Swarming, Titchy

A

G

15k

0-2

Fungus Flinga

5

1

3+

4+

6+

Bombardier, Dodge, Right Stuff, Secret Weapon, Side Step, Stunty

AP

G

30k

0-2

Fun-hoppa

6

1

3+

5+

6+

Dodge, Pogo Stick, Right Stuff, Side Step, Stunty

A

G

20k

0-2

Stilty Runna

6

1

3+

5+

6+

Dodge, Right Stuff, Side Step, Sprint, Stunty

A

G

20k

0-2

Pump Wagon

4

5

5+

-

9+

Dirty Player (+1), Juggernaut, Mighty Blow (+1), Really Stupid, Secret Weapon, Stand Firm

S

AG

105k

0-2

Trained Troll

4

5

5+

5+

10+

Always Hungry, Loner (3+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate

S

AGP

115k

ReRolls:

60k

Apothecary:

Yes

Tier:

3

Special Team Rules:

Once per game, when rolling on the Argue the Call table, you may re-roll a roll of a natural 1. Bribes are 50,000 gold pieces each. A Biased Ref requires only 80,000 gold pieces. In league play (but not in exhibition play), when calculating the Current Value of any permanently hired Lineman players on a team with this special rule, the hiring Fee of that player in not included.The team may pick Riotous Rookies as Inducements.

 

Underworld Denizens

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Underworld Goblin Lineman

6

2

3+

4+

8+

Dodge, Right Stuff, Stunty

AM

GS

40k

0-6

Underworld Snotling

5

1

3+

5+

6+

Dodge, Right Stuff, Side Step, Stunty, Swarming, Titchy

AM

G

15k

0-3

Underworld Clanrat

7

3

3+

4+

8+

Animosity (GO)

GM

AS

50k

0-1

Underworld Skaven Thrower

7

3

3+

2+

8+

Animosity (GO), Pass, Sure Hands

GM

AS

85k

0-1

Underworld Gutter Runner

9

2

2+

4+

8+

Animosity (GO), Dodge

AGM

PS

85k

0-1

Underworld Skaven Blitzer

7

3

3+

5+

9+

Animosity (GO), Block

GMS

AP

90k

0-1 *

Underworld Troll

4

5

5+

5+

10+

Always Hungry, Loner (4+), Mighty Blow (+1), Projectile Vomit, Really Stupid, Regeneration, Throw Team-mate

MS

AGP

115k

0-1 *

Mutant Rat Ogre

6

5

4+

-

9+

Animal Savagery, Frenzy, Loner (4+), Mighty Blow (+1), Prehensile Tail

MS

AG

150k

ReRolls:

70k

Apothecary:

Yes

Tier:

2

Special Team Rules:

Once per game, when rolling on the Argue the Call table, you may re-roll a roll of a natural 1. Bribes are 50,000 gold pieces each. A Biased Ref requires only 80,000 gold pieces.

* 0-1 Big Guys

 

Wood Elf

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Wood Elf Lineman

7

3

2+

4+

8+

None

AG

S

70k

0-2

Wood Elf Thrower

7

3

2+

2+

8+

Pass

AGP

S

95k

0-4

Wood Elf Catcher

8

2

2+

4+

8+

Catch, Dodge

AG

PS

90k

0-2

Wardancer

8

3

2+

4+

8+

Block, Dodge, Leap

AG

PS

125k

0-1

Loren Forest Treeman

2

6

5+

5+

11+

Loner (4+), Mighty Blow (+1), Stand Firm, Strong Arm, Take Root, Thick Skull, Throw Team-mate

S

AG

120k

ReRolls:

50k

Apothecary:

Yes

Tier:

1

Special Team Rules:

no Special Rules

 

Amazon

Team of Legend

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Tribal Linewoman

6

3

3+

4+

8+

Dodge

G

AS

50k

0-2

Eagle Warrior Thrower

6

3

3+

3+

8+

Dodge, Pass

GP

AS

75k

0-2

Piranha Warrior Catcher

6

3

3+

5+

8+

Catch, Dodge

GA

S

75k

0-4

Koka Kalim Blitzer

6

3

3+

5+

8+

Block, Dodge

GS

A

90k

ReRolls:

50k

Apothecary:

Yes

Tier:

1

Special Team Rules:

no Special Rules

 

Chaos Dwarf

Team of Legend

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Hobgoblin Lineman

6

3

3+

4+

8+

None

G

AS

40k

0-6

Chaos Dwarf Blocker

4

3

4+

6+

10+

Block, Tackle, Thick Skull

GS

AM

70k

0-2

Bull Centaur Blitzer

6

4

4+

6+

10+

Sprint, Sure Feet, Thick Skull

GS

A

130k

0-1

Enslaved Minotaur

5

5

4+

-

9+

Animal Savagery,Frenzy, Horns, Loner (4+), Mighty Blow (+1), Thick Skull

S

AGM

150k

ReRolls:

70k

Apothecary:

Yes

Tier:

1

Special Team Rules:

no Special Rules

 

High Elf

Team of Legend

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

High Elf Lineman

6

3

2+

4+

9+

None

AG

PS

70k

0-2

High Elf Thrower

6

3

2+

2+

9+

Cloud Burster, Pass, Safe Pass

AGP

S

100k

0-4

High Elf Catcher

8

3

2+

5+

8+

Catch

AG

S

90k

0-2

High Elf Blitzer

7

3

2+

4+

9+

Block

AG

PS

100k

ReRolls:

50k

Apothecary:

Yes

Tier:

2

Special Team Rules:

no Special Rules

 

Khemri

Team of Legend

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Skeleton Lineman

5

3

4+

6+

8+

Regeneration, Thick Skull

G

AS

40k

0-2

Anointed Thrower

6

3

4+

3+

8+

Pass, Regeneration, Sure Hands, Thick Skull

GP

A

70k

0-2

Anointed Blitzer

6

3

4+

6+

9+

Block, Regeneration, Thick Skull

GS

AP

90k

0-4

Tomb Guardian

4

5

5+

-

10+

Decay, Regeneration

S

GA

100k

ReRolls:

70k

Apothecary:

No

Tier:

2

Special Team Rules:

no Special Rules

 

Norse

Team of Legend

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Norse Lineman

6

3

3+

4+

8+

Block

G

AS

50k

0-2

Norse Thrower

6

3

3+

3+

8+

Block, Pass

GP

AS

70k

0-2

Norse Catcher

7

3

3+

5+

8+

Block, Dauntless

AG

S

90k

0-2

Norse Berserker

6

3

3+

5+

8+

Block, Frenzy, Jump Up

GS

A

90k

0-2

Ulfwereners

6

4

4+

-

9+

Frenzy

GS

A

105k

0-1

Yhetee

5

5

5+

-

9+

Claws, Disturbing Presence, Frenzy, Loner (4+), Unchannelled Fury

S

AG

140k

ReRolls:

60k

Apothecary:

Yes

Tier:

1

Special Team Rules:

no Special Rules

 

Vampire

Team of Legend

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-12

Thrall Lineman

6

3

3+

5+

8+

None

G

AS

40k

0-6

Vampire Blitzers

6

4

2+

3+

9+

Animal Savagery, Hypnotic Gaze, Regeneration

AGS

P

110k

ReRolls:

70k

Apothecary:

Yes

Tier:

2

Special Team Rules:

no Special Rules

 

Slann

NAF Recommended Team

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Slann Lineman

6

3

3+

4+

9+

Pogo Stick, Very Long Legs

G

ASP

60k

0-4

Slann Catcher

7

2

2+

4+

8+

Diving Catch, Pogo Stick, Very Long Legs

AG

PS

80k

0-4

Slann Blitzer

7

3

3+

4+

9+

Diving Tackle, Jump Up, Pogo Stick, Very Long Legs

AGS

P

110k

0-1

Kroxigor

6

5

5+

-

10+

Bone Head, Loner (4+), Mighty Blow (+1), Prehesile Tail, Thick Skull

S

GA

140k

ReRolls:

50k

Apothecary:

Yes

Tier:

2

Special Team Rules:

no Special Rules

 

Daemons of Khorne

NAF Recommended Team

Anzahl

Position

MA

ST

AG

PA

AV

Fähigkeiten

Pri.

Sec.

Preis

0-16

Pit Fighter

6

3

3+

4+

9+

Frenzy

G

ASP

60k

0-4

Bloodletter Daemon

6

3

3+

4+

8+

Horns, Juggernaut, Regeneration

AGS

P

80k

0-2

Khorne Heralds

6

3

3+

5+

9+

Frenzy, Horns, Juggernaut

GS

AP

90k

0-1

Bloodthirster

6

5

5+

-

10+

Claws, Frenzy, Horns, Juggernaut, Loner (4+), Regeneration, Unchannelled Fury

S

GA

180k

ReRolls:

70k

Apothecary:

Yes

Tier:

2

Special Team Rules:

no Special Rules